Classes will take place 7 pm-9 pm, September 7,14,21,28, October 5,12,19,26, and November 2,9,16,30
Blender also contains 2 types of rendering software and a video sequence editor. You can make entire movies with this program including creating special effects with life shot video and using its camera tracking software and compositor.
The class will include 24 hours of instruction over 12 Wednesday nights, giving students adequate time to gain confidence and skill in 3-D modeling, animation, rendering and compositing. Each session will build on the previous week's skills.
What you will need for the class:
You will need a computer with a 3 button mouse with either Window, Mac or Linux installed. A limited number of laptops will be available. If you plan to use one of the Inventor Center’s computers, be sure to reserve it before registering for the class. If you are using one of these laptops, please bring a USB drive so that you can save your work to take home with you and bring back the following Saturday.
Skills you will learn:
Understanding the Blender Interface, how to navigate and modify it
Creating simple objects and animating them
Saving Files and Versions
Transforming Objects (moving, scaling, rotating)
Local and Global coordinates
Editing Objects to model new Objects
Spinning a set of vertices to create an object with radial symmetry.
Proportional Editing
Extruding
Creating Duplicates and Linked Duplicates
Adding and Creating New Material
Types of Shaders and Textures
Modeling Props
Modeling Characters
Rigging Characters
Bones, Armatures, Shape Keys
Setting Key Frames
Animation Curves
Non Linear Editor
Parenting Objects to other objects
Particle systems
Physics simulation
UV Textures for accurately mapping images
Setting Camera parameters
Curves
Modeling with Curves
Creating Animation Paths with Curves
Curve Modifier
Lighting
Types of Lamps
Setting Lamp Parameters
Constraints and Locks
Blender Node Composition